See Also: high jump(dictionary)
high jump(encyclopedia)
Renaissance(encyclopedia)
Renaissance(tourism)
Renaissance(dictionary)
renaissance(dictionary)
Renaissance man(dictionary)
American Renaissance(encyclopedia)
Renaissance Gatwick(tourism)
Renaissance architecture(encyclopedia)
Renaissance architecture (sh) and high jump (sh)
Renaissance architecture (sh)
Style of architecture, reflecting the rebirth of Classical culture, that originated in Florence in the early 15th century and spread throughout Europe, replacing the medieval Gothic style.
There was a revival of ancient Roman forms, including the column and round arch, the tunnel vault, and the dome. The basic design element was the order. Knowledge of Classical architecture came from the ruins of ancient buildings and the writings of Vitruvius. As in the Classical period, proportion was the most important factor of Beauty; Renaissance architects found a harmony between human proportions and buildings. This concern for proportion resulted in clear, easily comprehended space and mass, which distinguishes the Renaissance style from the more complex Gothic. Filippo Brunelleschi is considered the first Renaissance architect. Leon Battista Alberti's Ten Books on Architecture, inspired by Vitruvius, became a bible of Renaissance architecture. From Florence the early Renaissance style spread through Italy. Donato Bramante's move to Rome ushered in the High Renaissance (งใ 1500-20). Mannerism, the style of the Late Renaissance (1520-1600), was characterized by sophistication, complexity, and novelty rather than the harmony, clarity, and repose of the High Renaissance. The Late Renaissance also saw much architectural theorizing, with Sebastiano Serlio (1475-1554), Giacomo da Vignola (1507-1573), and Andrea Palladio publishing influential books.
high jump (sh)
Track-and-field event of jumping for height.
The equipment includes a semicircular runway allowing an approach run of at least 49 ft (15 m), the raised bar and its vertical supports, and a cushioned landing area. Jumpers must leave the ground from one foot. Three failed jumps at a height result in disqualification. Early jumping styles, including the near-erect scissors jump and the facedown Western roll-and-straddle, were largely superseded from 1968 by the faceup "Fosbury flop," named for its leading proponent, the U.S. jumper Dick Fosbury.
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